Moonkin spell casting
A pve planning route for Druid Balance, built around Moonkin Form, Eclipse, Nature's Grace, Insect Swarm using the November 3 reviewed snapshot.
Read choices & leveling route →Load this buildExplore the WoW Forever (Beta) Druid talent tree: Balance, Feral Combat, Restoration. Plan, save and share your build using the November 3, 2026 snapshot. This calculator uses Forever beta talents, not Classic, TBC or Wrath values.
Loading the planner… The full talent reference is available below.
Complete editable allocations, with a purpose, conditions and a legal point-by-point route. These are editorial plans based on beta tooltips, not measured best-build rankings.
A pve planning route for Druid Balance, built around Moonkin Form, Eclipse, Nature's Grace, Insect Swarm using the November 3 reviewed snapshot.
Read choices & leveling route →Load this buildA leveling planning route for Druid Feral Combat, built around Shifting Power, Primal Bite, Feral Charge, Blood Frenzy using the November 3 reviewed snapshot.
Read choices & leveling route →Load this buildA pve planning route for Druid Restoration, built around Wild Growth, Swiftmend, Nature's Swiftness, Bloom using the November 3 reviewed snapshot.
Read choices & leveling route →Load this buildCompare the latest imported Druid tree choices below. The source declares Beta client 1.60.1.70753 with Blizzard's November 2 launch-note changes, reviewed November 3. Rows, prerequisites and supplied rank wording cross-checked against https://foreverchanges.pro/talents/druid. Notes do not specify every new numeric coefficient. Full rank descriptions remain available in the reference.
16 talents. Browse all Balance ranks.
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
20 talents. Browse all Feral Combat ranks.
Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
16 talents. Browse all Restoration ranks.
When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
When activated, your next Nature spell becomes an instant cast spell.
Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Rows require five points per preceding row in the same tree. A row-seven talent therefore needs 30 earlier points, plus the point spent on that talent. A 31-point main tree leaves 20 points from the level-60 budget for other choices. Named prerequisites must also be fully ranked.
New names: Lacerate, Predatory Discipline, Natural Instinct, Shifting Power, Bloom.
Names absent from the latest import: Predatory Instincts, King of the Jungle, Berserk, Gift of the Earthmother.
Names alone do not describe tuning. Review an old build for exact rank, position, condition and tooltip changes.
These are the WoW Forever beta ranks, not Classic, TBC or Wrath values. Read every imported rank, cost and requirement below. Beta values may change.
Row 1 · 0 earlier-row points
Rank 1. Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
Rank 2. Reduces the cast time of your Wrath spell by 0.2 sec and its Mana cost by 20%.
Rank 3. Reduces the cast time of your Wrath spell by 0.3 sec and its Mana cost by 30%.
Rank 4. Reduces the cast time of your Wrath spell by 0.4 sec and its Mana cost by 40%.
Rank 5. Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
Row 1 · 0 earlier-row points
Rank 1. Increases the periodic damage and healing done by your spells and abilities by 2%.
Rank 2. Increases the periodic damage and healing done by your spells and abilities by 4%.
Rank 3. Increases the periodic damage and healing done by your spells and abilities by 6%.
Rank 4. Increases the periodic damage and healing done by your spells and abilities by 8%.
Rank 5. Increases the periodic damage and healing done by your spells and abilities by 10%.
Row 2 · 5 earlier-row points
Rank 1. Reduces the Mana cost of your damaging spells by 8%.
Rank 2. Reduces the Mana cost of your damaging spells by 17%.
Rank 3. Reduces the Mana cost of your damaging spells by 25%.
Row 2 · 5 earlier-row points
Rank 1. Increases the damage and critical strike chance of your Moonfire spell by 5%.
Rank 2. Increases the damage and critical strike chance of your Moonfire spell by 10%.
Row 2 · 5 earlier-row points
Rank 1. Increases your critical strike chance with spells and melee attacks by 2%.
Rank 2. Increases your critical strike chance with spells and melee attacks by 4%.
Row 2 · 5 earlier-row points
Rank 1. Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
Rank 2. Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
Row 3 · 10 earlier-row points
Rank 1. Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
Rank 2. Increases the damage done by your Entangling Roots spell by 50%, and its victims can take up to 50% more damage without interrupting the effect.
Rank 3. Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.
Row 3 · 10 earlier-row points · Requires Nature's Majesty
Rank 1. Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Row 4 · 15 earlier-row points
45 Mana | 30 yd range | Instant
Rank 1. The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
Row 4 · 15 earlier-row points · Requires Improved Moonfire
Rank 1. Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
Rank 2. Increases the critical strike damage bonus of your Arcane and Nature spells by 40%.
Rank 3. Increases the critical strike damage bonus of your Arcane and Nature spells by 60%.
Rank 4. Increases the critical strike damage bonus of your Arcane and Nature spells by 80%.
Rank 5. Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.
Row 4 · 15 earlier-row points
Rank 1. Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
Rank 2. Reduces the cast time of Starfire by 0.2 sec and Starfire has a 6% chance to stun its target for 3 sec.
Rank 3. Reduces the cast time of Starfire by 0.3 sec and Starfire has a 9% chance to stun its target for 3 sec.
Rank 4. Reduces the cast time of Starfire by 0.4 sec and Starfire has a 12% chance to stun its target for 3 sec.
Rank 5. Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
Row 5 · 20 earlier-row points
Rank 1. Increases the maximum number of targets you may have affected by Entangling Roots by 1.
Rank 2. Increases the maximum number of targets you may have affected by Entangling Roots by 2.
Row 5 · 20 earlier-row points
Rank 1. All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
Row 5 · 20 earlier-row points
Rank 1. Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
Rank 2. Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.33 sec. Stores up to 4 charges. Lasts 15 sec.
Rank 3. Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.
Row 6 · 25 earlier-row points
Rank 1. Increases the damage done by your Arcane and Nature spells by 2%.
Rank 2. Increases the damage done by your Arcane and Nature spells by 4%.
Rank 3. Increases the damage done by your Arcane and Nature spells by 6%.
Rank 4. Increases the damage done by your Arcane and Nature spells by 8%.
Rank 5. Increases the damage done by your Arcane and Nature spells by 10%.
Row 7 · 30 earlier-row points
35% of base mana | Instant
Rank 1. Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Row 1 · 0 earlier-row points
Rank 1. Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
Rank 2. Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 2 Rage or Energy.
Rank 3. Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 3 Rage or Energy.
Rank 4. Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 4 Rage or Energy.
Rank 5. Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Row 1 · 0 earlier-row points
Rank 1. Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.
Rank 2. Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.
Rank 3. Gives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.
Rank 4. Gives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per second spent outside Bear Form or Dire Bear Form, up to 80 Energy.
Rank 5. Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.
Row 2 · 5 earlier-row points
Rank 1. Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
Rank 2. Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
Row 2 · 5 earlier-row points
Rank 1. Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
Rank 2. Increases damage done by your Swipe ability by 20% and reduces the chance enemies have to detect you while Prowling as if you were 2 levels higher.
Rank 3. Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
Row 2 · 5 earlier-row points
Rank 1. Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.
Rank 2. Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
Row 2 · 5 earlier-row points
Rank 1. While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 178 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Rank 2. While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 179 additional base Armor per level and another 1.33 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Rank 3. While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 180 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Row 3 · 10 earlier-row points
Rank 1. Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
Rank 2. Reduces the Energy cost of your Shred ability by 12 and reduces the Rage cost of your Lacerate ability by 2.
Rank 3. Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
Row 3 · 10 earlier-row points
Rank 1. Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
Rank 2. Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
Row 3 · 10 earlier-row points
5 Rage | 25 yd range | Instant | 15 sec cooldown
Requires Cat Form, Bear Form, Dire Bear Form
Rank 1. Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
Row 3 · 10 earlier-row points
Rank 1. Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
Rank 2. Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
Row 4 · 15 earlier-row points
Rank 1. Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
Rank 2. Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 100% of your level.
Rank 3. Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
Row 4 · 15 earlier-row points · Requires Savage Fury
15 Rage | Melee range | Instant
Requires Bear Form, Dire Bear Form
Rank 1. Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Row 4 · 15 earlier-row points
Rank 1. Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
Row 4 · 15 earlier-row points · Requires Sharpened Claws
Rank 1. Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
Rank 2. Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Row 5 · 20 earlier-row points
Rank 1. While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
Row 5 · 20 earlier-row points
Rank 1. Increases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.
Rank 2. Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
Row 6 · 25 earlier-row points · Requires Predatory Strikes
Rank 1. Increases damage done by your melee abilities on Bleeding targets by 3%.
Rank 2. Increases damage done by your melee abilities on Bleeding targets by 6%.
Rank 3. Increases damage done by your melee abilities on Bleeding targets by 9%.
Rank 4. Increases damage done by your melee abilities on Bleeding targets by 12%.
Rank 5. Increases damage done by your melee abilities on Bleeding targets by 15%.
Row 6 · 25 earlier-row points
Rank 1. Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
Rank 2. Increases your dodge chance by 2%, and gives you a 40% chance to gain 5 Rage each time you dodge.
Rank 3. Increases your dodge chance by 3%, and gives you a 60% chance to gain 5 Rage each time you dodge.
Rank 4. Increases your dodge chance by 4%, and gives you a 80% chance to gain 5 Rage each time you dodge.
Rank 5. Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
Row 7 · 30 earlier-row points · Requires Leader of the Pack
20 Rage | Melee range | Instant | 6 sec cooldown
Requires Bear Form, Dire Bear Form
Rank 1. Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
Row 7 · 30 earlier-row points · Requires Predatory Discipline
55% of base mana | Instant | 8 sec cooldown
Requires Cat Form
Rank 1. Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
Row 1 · 0 earlier-row points
Rank 1. Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.
Rank 2. Gives your Arcane and Nature spells a 28% chance to not lose casting time when you take damage.
Rank 3. Gives your Arcane and Nature spells a 42% chance to not lose casting time when you take damage.
Rank 4. Gives your Arcane and Nature spells a 56% chance to not lose casting time when you take damage.
Rank 5. Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.
Row 1 · 0 earlier-row points
Rank 1. Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
Rank 2. Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.
Rank 3. Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.
Rank 4. Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.
Rank 5. Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
Row 2 · 5 earlier-row points
Rank 1. Reduces the cast time of your Healing Touch and Wild Growth spells by 0.1 sec and increases all damage you deal by 2%.
Rank 2. Reduces the cast time of your Healing Touch and Wild Growth spells by 0.2 sec and increases all damage you deal by 4%.
Rank 3. Reduces the cast time of your Healing Touch and Wild Growth spells by 0.3 sec and increases all damage you deal by 6%.
Rank 4. Reduces the cast time of your Healing Touch and Wild Growth spells by 0.4 sec and increases all damage you deal by 8%.
Rank 5. Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
Row 2 · 5 earlier-row points
Rank 1. Allows 17% of your Mana regeneration to continue while casting.
Rank 2. Allows 33% of your Mana regeneration to continue while casting.
Rank 3. Allows 50% of your Mana regeneration to continue while casting.
Row 2 · 5 earlier-row points
Rank 1. Reduces the mana cost of all shapeshifting by 10%.
Rank 2. Reduces the mana cost of all shapeshifting by 20%.
Rank 3. Reduces the mana cost of all shapeshifting by 30%.
Row 3 · 10 earlier-row points
Rank 1. Reduces the threat generated by your Nature and Arcane spells by 10%.
Rank 2. Reduces the threat generated by your Nature and Arcane spells by 20%.
Rank 3. Reduces the threat generated by your Nature and Arcane spells by 30%.
Row 3 · 10 earlier-row points
Rank 1. Increases the effect of all your healing spells by 2%.
Rank 2. Increases the effect of all your healing spells by 4%.
Rank 3. Increases the effect of all your healing spells by 6%.
Rank 4. Increases the effect of all your healing spells by 8%.
Rank 5. Increases the effect of all your healing spells by 10%.
Row 3 · 10 earlier-row points
Rank 1. When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
Row 4 · 15 earlier-row points
Rank 1. Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
Rank 2. Reduces the mana cost of your Healing Touch and Tranquility spells by 4%.
Rank 3. Reduces the mana cost of your Healing Touch and Tranquility spells by 6%.
Rank 4. Reduces the mana cost of your Healing Touch and Tranquility spells by 8%.
Rank 5. Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.
Row 4 · 15 earlier-row points
Rank 1. Increases the effect of your Rejuvenation spell by 5%.
Rank 2. Increases the effect of your Rejuvenation spell by 10%.
Rank 3. Increases the effect of your Rejuvenation spell by 15%.
Row 4 · 15 earlier-row points
20% of base mana | 40 yd range | Instant | 15 sec cooldown
Rank 1. Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
Row 5 · 20 earlier-row points · Requires Naturalist
Instant | 3 min cooldown
Rank 1. When activated, your next Nature spell becomes an instant cast spell.
Row 5 · 20 earlier-row points
Rank 1. Increases your Spirit by 5%.
Rank 2. Increases your Spirit by 10%.
Rank 3. Increases your Spirit by 15%.
Row 5 · 20 earlier-row points
Rank 1. Reduces threat caused by Tranquility by 50% and its cooldown by 30%.
Rank 2. Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
Row 6 · 25 earlier-row points · Requires Improved Rejuvenation
Rank 1. Increases the critical effect chance of your Regrowth spell by 10%.
Rank 2. Increases the critical effect chance of your Regrowth spell by 20%.
Rank 3. Increases the critical effect chance of your Regrowth spell by 30%.
Rank 4. Increases the critical effect chance of your Regrowth spell by 40%.
Rank 5. Increases the critical effect chance of your Regrowth spell by 50%.
Row 7 · 30 earlier-row points · Requires Living Spirit
550 Mana | 40 yd range | 3 sec cast | 6 sec cooldown
Rank 1. Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Our November 3 revision combines the November 2 client export with Blizzard’s later launch notes. Supplied ranks include client tooltips and patch-note summaries. Exact new values absent from the notes are identified as unspecified. Old builds require review before migration.
No. Forever Talents is an independent fan tool using attributed community beta records. It is not affiliated with Blizzard.
The planner requires five points per earlier row and maximum ranks in any named prerequisite. Points in another tree do not unlock this tree. These are the planner’s current model rules.
No. It helps organize an allocation, not simulate damage or rank builds. Beta values may change. A valid allocation does not simulate talent interactions or prove a build is strongest.
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Druid Balance build · Druid Feral Combat build · Druid Restoration build
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Forever versus Classic talent comparison
These are source-reported historical excerpts. They are not a Classic or TBC calculator and are not rank-matched performance comparisons.
changed
Reduces the cast time of your Wrath spell by 0.1 sec.
new
No Classic text supplied.
changed
Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.
changed
Increases the damage and critical strike chance of your Moonfire spell by 2%.
new
No Classic text supplied.
changed
Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 10%.
changed
Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.
new
No Classic text supplied.
changed
The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.
changed
Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%.
changed
Reduces the cast time of Starfire by 0.1 sec and has a 3% chance to stun the target for 3 sec.
new
No Classic text supplied.
changed
All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
new
No Classic text supplied.
changed
Increases the damage done by your Starfire, Moonfire and Wrath spells by 2%.
changed
Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
changed
Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
changed
Gives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.
changed · Previously Feline Swiftness
Increases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%.
changed
Increases threat caused in Bear and Dire Bear Form by 3% and reduces the chance enemies have to detect you while Prowling.
changed
Increases the stun duration of your Bash and Pounce abilities by 0.5 sec.
changed
Increases your Armor contribution from items by 2%.
changed · Previously Improved Shred
Reduces the Energy cost of your Shred ability by 6.
changed
Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 10%.
changed
Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.
changed
Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 2%.
changed
Increases your melee attack power in Cat, Bear and Dire Bear Forms by 50% of your level.
new
No Classic text supplied.
new
No Classic text supplied.
changed
Your critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point.
changed
While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.
new
No Classic text supplied.
new
No Classic text supplied.
new
No Classic text supplied.
new
No Classic text supplied.
new
No Classic text supplied.
changed
Gives you a 14% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
changed
Increases your Intellect by 4%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 4%.
changed · Previously Improved Healing Touch
Reduces the cast time of your Healing Touch spell by 0.1 sec.
changed
Allows 5% of your Mana regeneration to continue while casting.
moved
Reduces the mana cost of all shapeshifting by 10%.
changed
Reduces the threat generated by your Healing spells by 4%.
changed
Increases the effect of all healing spells by 2%.
new
No Classic text supplied.
same
Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
moved
Increases the effect of your Rejuvenation spell by 5%.
changed
Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.
same
When activated, your next Nature spell becomes an instant cast spell.
new
No Classic text supplied.
changed
Reduces threat caused by Tranquility by 50%.
changed
Increases the critical effect chance of your Regrowth spell by 10%.
new
No Classic text supplied.