Damage-over-time and drains
A leveling planning route for Warlock Affliction, built around Wrack, Siphon Life, Soul Siphon, Nightfall using the November 3 reviewed snapshot.
Read choices & leveling route →Load this buildExplore the WoW Forever (Beta) Warlock talent tree: Affliction, Demonology, Destruction. Plan, save and share your build using the November 3, 2026 snapshot. This calculator uses Forever beta talents, not Classic, TBC or Wrath values.
Loading the planner… The full talent reference is available below.
Complete editable allocations, with a purpose, conditions and a legal point-by-point route. These are editorial plans based on beta tooltips, not measured best-build rankings.
A leveling planning route for Warlock Affliction, built around Wrack, Siphon Life, Soul Siphon, Nightfall using the November 3 reviewed snapshot.
Read choices & leveling route →Load this buildA pvp planning route for Warlock Demonology, built around Demonic Pact, Soul Link, Fel Domination, Demonic Knowledge using the November 3 reviewed snapshot.
Read choices & leveling route →Load this buildA pve planning route for Warlock Destruction, built around Incinerate, Conflagrate, Shadowburn, Shadow and Flame using the November 3 reviewed snapshot.
Read choices & leveling route →Load this buildCompare the latest imported Warlock tree choices below. The source declares Beta client 1.60.1.70753 with Blizzard's November 2 launch-note changes, reviewed November 3. Rows, prerequisites and supplied rank wording cross-checked against https://foreverchanges.pro/talents/warlock. Notes do not specify every new numeric coefficient. Full rank descriptions remain available in the reference.
17 talents. Browse all Affliction ranks.
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
19 talents. Browse all Demonology ranks.
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hr. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
16 talents. Browse all Destruction ranks.
Instantly blasts the target for 65 to 74 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
Ignites a target that is already afflicted by your Immolate spell, dealing 88 to 111 Fire damage and consuming your Immolate effect.
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
Deals 100 to 114 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Rows require five points per preceding row in the same tree. A row-seven talent therefore needs 30 earlier points, plus the point spent on that talent. A 31-point main tree leaves 20 points from the level-60 budget for other choices. Named prerequisites must also be fully ranked.
New names: Grim Reach, Soul Harvest.
Names absent from the latest import: Malediction, Soul Harvesting.
Names alone do not describe tuning. Review an old build for exact rank, position, condition and tooltip changes.
These are the WoW Forever beta ranks, not Classic, TBC or Wrath values. Read every imported rank, cost and requirement below. Beta values may change.
Row 1 · 0 earlier-row points
Rank 1. Increases the amount of Mana awarded by your Life Tap spell by 10%.
Rank 2. Increases the amount of Mana awarded by your Life Tap spell by 20%.
Row 1 · 0 earlier-row points
Rank 1. Improves your chance to hit by 1% and reduces all threat you generate by 4%.
Rank 2. Improves your chance to hit by 2% and reduces all threat you generate by 8%.
Rank 3. Improves your chance to hit by 3% and reduces all threat you generate by 12%.
Rank 4. Improves your chance to hit by 4% and reduces all threat you generate by 16%.
Rank 5. Improves your chance to hit by 5% and reduces all threat you generate by 20%.
Row 1 · 0 earlier-row points
Rank 1. Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
Rank 2. Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.
Rank 3. Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%.
Rank 4. Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%.
Rank 5. Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
Row 2 · 5 earlier-row points
Rank 1. Increases the range of your Affliction spells by 10%.
Rank 2. Increases the range of your Affliction spells by 20%.
Row 2 · 5 earlier-row points
Rank 1. Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
Rank 2. Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.
Row 2 · 5 earlier-row points
Rank 1. Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 7%.
Rank 2. Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 13%.
Rank 3. Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 20%.
Row 3 · 10 earlier-row points
Rank 1. Increases the damage done by your Bane of Agony by 5%.
Rank 2. Increases the damage done by your Bane of Agony by 10%.
Row 3 · 10 earlier-row points
Rank 1. Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.
Rank 2. Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 47% chance to not lose casting time when you take damage.
Rank 3. Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.
Row 3 · 10 earlier-row points
Instant | 3 min cooldown
Rank 1. Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Row 3 · 10 earlier-row points
Rank 1. Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
Rank 2. Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 67%.
Rank 3. Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.
Row 4 · 15 earlier-row points
Rank 1. Increases the critical effect chance of your Shadow spells by 1%.
Rank 2. Increases the critical effect chance of your Shadow spells by 2%.
Rank 3. Increases the critical effect chance of your Shadow spells by 3%.
Rank 4. Increases the critical effect chance of your Shadow spells by 4%.
Rank 5. Increases the critical effect chance of your Shadow spells by 5%.
Row 4 · 15 earlier-row points
Rank 1. Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Rank 2. Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Row 4 · 15 earlier-row points · Requires Amplify Curse
8% of base mana | 30 yd range | Instant
Rank 1. Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Row 5 · 20 earlier-row points
150 Mana | 30 yd range | Instant
Rank 1. Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
Row 5 · 20 earlier-row points
Rank 1. Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.
Rank 2. Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 8% per each of your other Affliction effects active on the target, up to a maximum increase of 24%.
Rank 3. Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.
Row 6 · 25 earlier-row points
Rank 1. Increases the damage dealt or life drained by your Shadow spells by 2%.
Rank 2. Increases the damage dealt or life drained by your Shadow spells by 4%.
Rank 3. Increases the damage dealt or life drained by your Shadow spells by 6%.
Rank 4. Increases the damage dealt or life drained by your Shadow spells by 8%.
Rank 5. Increases the damage dealt or life drained by your Shadow spells by 10%.
Row 7 · 30 earlier-row points · Requires Siphon Life
200 Mana | 30 yd range | Channeled
Rank 1. Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
Row 1 · 0 earlier-row points
Rank 1. Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
Rank 2. Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.
Row 1 · 0 earlier-row points
Rank 1. Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
Rank 2. Increases the damage of your Imp's Firebolt spell by 20% and the effect of its Fire Shield spell by 20%.
Rank 3. Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.
Row 1 · 0 earlier-row points
Rank 1. Increases your total Stamina by 3%.
Rank 2. Increases your total Stamina by 6%.
Rank 3. Increases your total Stamina by 9%.
Rank 4. Increases your total Stamina by 12%.
Rank 5. Increases your total Stamina by 15%.
Row 1 · 0 earlier-row points
Rank 1. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
Rank 2. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 4%.
Rank 3. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 6%.
Rank 4. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 8%.
Rank 5. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
Row 2 · 5 earlier-row points
Rank 1. Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
Rank 2. Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.
Row 2 · 5 earlier-row points
Rank 1. Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.
Rank 2. Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 20%.
Rank 3. Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.
Row 2 · 5 earlier-row points
Rank 1. Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
Rank 2. Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.
Rank 3. Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
Row 2 · 5 earlier-row points
Rank 1. You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
Rank 2. You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
Row 3 · 10 earlier-row points
Rank 1. Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
Rank 2. Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.
Rank 3. Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
Row 3 · 10 earlier-row points
100 yd range | Instant
Rank 1. When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hr. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
Row 3 · 10 earlier-row points
Rank 1. Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
Rank 2. Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
Row 4 · 15 earlier-row points
Rank 1. Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
Rank 2. Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
Row 4 · 15 earlier-row points · Requires Master Summoner
Instant | 5 min cooldown
Rank 1. Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Row 4 · 15 earlier-row points
Rank 1. Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 1 to 1 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Rank 2. Your Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target deal 1 to 1 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Rank 3. Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 1 to 1 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Row 5 · 20 earlier-row points
Rank 1. Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
Rank 2. Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 20%, and reduces the cooldown of its Spell Lock by 4 sec.
Rank 3. Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.
Row 5 · 20 earlier-row points · Requires Demonic Sacrifice
20% of base mana | 100 yd range | Instant
Rank 1. When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Row 5 · 20 earlier-row points
Rank 1. Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
Rank 2. Increases your spell damage and your Demon pet's spell damage by up to 67% of your level while you have a summoned Demon pet active.
Rank 3. Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.
Row 6 · 25 earlier-row points
Rank 1. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
Rank 2. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 4%. Voidwalker - Reduces Physical damage taken by 4%. Succubus/Incubus - Increases Shadow damage done by 4%. Felhunter - Reduces Magic damage taken by 4%.
Rank 3. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 6%. Voidwalker - Reduces Physical damage taken by 6%. Succubus/Incubus - Increases Shadow damage done by 6%. Felhunter - Reduces Magic damage taken by 6%.
Rank 4. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 8%. Voidwalker - Reduces Physical damage taken by 8%. Succubus/Incubus - Increases Shadow damage done by 8%. Felhunter - Reduces Magic damage taken by 8%.
Rank 5. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.
Row 7 · 30 earlier-row points · Requires Soul Link
Rank 1. Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Row 1 · 0 earlier-row points
Rank 1. Increases the range of your Destruction spells by 10%.
Rank 2. Increases the range of your Destruction spells by 20%.
Row 1 · 0 earlier-row points
Rank 1. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
Rank 2. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 8% for 12 sec.
Rank 3. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 12% for 12 sec.
Rank 4. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 16% for 12 sec.
Rank 5. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.
Row 1 · 0 earlier-row points
Rank 1. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
Rank 2. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.
Rank 3. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.
Rank 4. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.
Rank 5. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
Row 2 · 5 earlier-row points
Rank 1. Reduces all damage taken by 2%.
Rank 2. Reduces all damage taken by 4%.
Rank 3. Reduces all damage taken by 6%.
Rank 4. Reduces all damage taken by 8%.
Rank 5. Reduces all damage taken by 10%.
Row 2 · 5 earlier-row points
Rank 1. Reduces the Mana cost of your Destruction spells by 3%.
Rank 2. Reduces the Mana cost of your Destruction spells by 6%.
Rank 3. Reduces the Mana cost of your Destruction spells by 10%.
Row 2 · 5 earlier-row points
Rank 1. Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Rank 2. Increases the initial damage of your Immolate spell by 20% and your Conflagrate spell has a 40% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Rank 3. Increases the initial damage of your Immolate spell by 30% and your Conflagrate spell has a 60% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Rank 4. Increases the initial damage of your Immolate spell by 40% and your Conflagrate spell has a 80% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Rank 5. Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Row 3 · 10 earlier-row points
Rank 1. Increases the critical strike damage bonus of your Destruction spells by 20%.
Rank 2. Increases the critical strike damage bonus of your Destruction spells by 40%.
Rank 3. Increases the critical strike damage bonus of your Destruction spells by 60%.
Rank 4. Increases the critical strike damage bonus of your Destruction spells by 80%.
Rank 5. Increases the critical strike damage bonus of your Destruction spells by 100%.
Row 3 · 10 earlier-row points
105 Mana | 30 yd range | Instant | 15 sec cooldown
Rank 1. Instantly blasts the target for 65 to 74 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
Row 4 · 15 earlier-row points
Rank 1. Gives your Destruction spells a 23% chance to not lose casting time when you take damage.
Rank 2. Gives your Destruction spells a 47% chance to not lose casting time when you take damage.
Rank 3. Gives your Destruction spells a 70% chance to not lose casting time when you take damage.
Row 4 · 15 earlier-row points
Rank 1. Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
Rank 2. Increases the critical strike chance of your Searing Pain spell by 7% and the damage done by all your Destruction spells by 7%.
Rank 3. Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
Row 4 · 15 earlier-row points
100 Mana | 30 yd range | Instant | 10 sec cooldown
Rank 1. Ignites a target that is already afflicted by your Immolate spell, dealing 88 to 111 Fire damage and consuming your Immolate effect.
Row 5 · 20 earlier-row points · Requires Intensity
Rank 1. Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
Rank 2. Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.
Row 5 · 20 earlier-row points
5% of base mana | 30 yd range | Instant
Rank 1. Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
Row 5 · 20 earlier-row points · Requires Conflagrate
Rank 1. Increases the critical strike chance of your Conflagrate spell by 8%.
Rank 2. Increases the critical strike chance of your Conflagrate spell by 17%.
Rank 3. Increases the critical strike chance of your Conflagrate spell by 25%.
Row 6 · 25 earlier-row points
Rank 1. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
Rank 2. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.
Rank 3. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 12% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 12% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.
Rank 4. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 16% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 16% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.
Rank 5. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 20% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 20% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
Row 7 · 30 earlier-row points · Requires Bane of Havoc
205 Mana | 30 yd range | 2.5 sec cast
Rank 1. Deals 100 to 114 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Our November 3 revision combines the November 2 client export with Blizzard’s later launch notes. Supplied ranks include client tooltips and patch-note summaries. Exact new values absent from the notes are identified as unspecified. Old builds require review before migration.
No. Forever Talents is an independent fan tool using attributed community beta records. It is not affiliated with Blizzard.
The planner requires five points per earlier row and maximum ranks in any named prerequisite. Points in another tree do not unlock this tree. These are the planner’s current model rules.
No. It helps organize an allocation, not simulate damage or rank builds. Beta values may change. A valid allocation does not simulate talent interactions or prove a build is strongest.
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Warlock Affliction build · Warlock Demonology build · Warlock Destruction build
Orc racials · Undead racials · Troll racials · Human racials · Gnome racials
Forever versus Classic talent comparison
These are source-reported historical excerpts. They are not a Classic or TBC calculator and are not rank-matched performance comparisons.
moved
Increases the amount of Mana awarded by your Life Tap spell by 10%.
changed
Reduces the chance for enemies to resist your Affliction spells by 2%.
changed
Reduces the casting time of your Corruption spell by 0.4 sec.
moved
Increases the range of your Affliction spells by 10%.
new
No Classic text supplied.
new
No Classic text supplied.
changed · Previously Improved Curse of Agony
Increases the damage done by your Curse of Agony by 2%.
changed
Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
changed
Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
new
No Classic text supplied.
new
No Classic text supplied.
changed
Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
changed
Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.
changed
Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
changed · Previously Improved Drain Life
Increases the Health drained by your Drain Life spell by 2%.
changed
Increases the damage dealt or life drained by your Shadow spells by 2%.
new
No Classic text supplied.
changed
Increases the amount of Health transferred by your Health Funnel spell by 10%.
changed
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
changed
Increases your total Stamina by 3% but reduces your total Spirit by 1%.
changed
Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.
new
No Classic text supplied.
same
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
changed · Previously Fel Intellect
Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
new
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same
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
changed
When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.
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Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
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Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
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When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.
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Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level.
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moved
Increases the range of your Destruction spells by 10%.
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Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
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Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
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No Classic text supplied.
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Reduces the Mana cost of your Destruction spells by 1%.
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Gives your Destruction spells a 2% chance to daze the target for 5 sec.
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Increases the critical strike damage bonus of your Destruction spells by 100%.
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Instantly blasts the target for 91 to 103 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
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Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
changed · Previously Improved Searing Pain
Increases the critical strike chance of your Searing Pain spell by 2%.
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Ignites a target that is already afflicted by Immolate, dealing 249 to 315 Fire damage and consuming the Immolate spell.
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Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.
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