BETA TALENT DATA Snapshot · November 3, 2026
WORLD OF WARCRAFT: FOREVER

WoW Forever Hunter talents.
Explore your choices.

Explore the WoW Forever (Beta) Hunter talent tree: Beast Mastery, Marksmanship, Survival. Plan, save and share your build using the November 3, 2026 snapshot. This calculator uses Forever beta talents, not Classic, TBC or Wrath values.

A world worth returning to.World of Warcraft: Forever

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THE TALENT PLANNER

Hunter Talent Calculator

◷   November 3 snapshot ↗
Hunter0 / 0 / 0
51points
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Beast Mastery

0 PTS
7 rows · 5 points per row

Marksmanship

0 PTS
7 rows · 5 points per row

Survival

0 PTS
7 rows · 5 points per row
Available Points allocated LockedClick to add · right-click to refund · tap for details

ⓘ   November 3 beta snapshot · All imported ranks have text. Talented adjusts point timing, up to 51 total. Choose a rank you have unlocked. Read the data notes →

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Complete editable allocations, with a purpose, conditions and a legal point-by-point route. These are editorial plans based on beta tooltips, not measured best-build rankings.

Hunter tree guide — November 3 beta

Compare the latest imported Hunter tree choices below. The source declares Beta client 1.60.1.70753 with Blizzard's November 2 launch-note changes, reviewed November 3. Rows, prerequisites and supplied rank wording cross-checked against https://foreverchanges.pro/talents/hunter. Notes do not specify every new numeric coefficient. Full rank descriptions remain available in the reference.

Beast Mastery

16 talents. Browse all Beast Mastery ranks.

Bestial Swiftness

Increases the movement speed of your pets by 30%.

Summon Hawk

Command a hawk to dive-bomb your targeted enemy, dealing 34 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

Intimidation

Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.

Bestial Wrath

Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

Marksmanship

16 talents. Browse all Marksmanship ranks.

Lone Wolf

You deal 20% increased damage with all attacks while you do not have an active pet.

Trueshot Aura

Increases the Ranged Attack Power of party or raid members within 45 yds by 20.

Scatter Shot

A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.

Sniper Shot

A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.

Survival

18 talents. Browse all Survival ranks.

Deterrence

When activated, increases your Dodge and Parry chance by 25% for 10 sec.

Counterattack

A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Strider Kick

A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

Lacerating Strikes

Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec

Point commitments

Rows require five points per preceding row in the same tree. A row-seven talent therefore needs 30 earlier points, plus the point spent on that talent. A 31-point main tree leaves 20 points from the level-60 budget for other choices. Named prerequisites must also be fully ranked.

Changes since September 26

New names: None.

Names absent from the latest import: None.

Names alone do not describe tuning. Review an old build for exact rank, position, condition and tooltip changes.

READ THE DETAILS

WoW Forever Hunter talent reference — November 3 beta

November 3 beta snapshot

These are the WoW Forever beta ranks, not Classic, TBC or Wrath values. Read every imported rank, cost and requirement below. Beta values may change.

Beast Mastery 16 talents

Deadly Aspects 5 ranks

Row 1 · 0 earlier-row points

Rank 1. While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.

Rank 2. While Aspect of the Hawk is active, Auto Shot has a 4% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 30% for 12 sec.

Rank 3. While Aspect of the Hawk is active, Auto Shot has a 6% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 30% for 12 sec.

Rank 4. While Aspect of the Hawk is active, Auto Shot has a 8% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 8% chance of increasing melee attack speed by 30% for 12 sec.

Rank 5. While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.

Endurance Training 5 ranks

Row 1 · 0 earlier-row points

Rank 1. Increases the Health and Armor of your pets by 3%.

Rank 2. Increases the Health and Armor of your pets by 6%.

Rank 3. Increases the Health and Armor of your pets by 9%.

Rank 4. Increases the Health and Armor of your pets by 12%.

Rank 5. Increases the Health and Armor of your pets by 15%.

Focused Fire 2 ranks

Row 2 · 5 earlier-row points

Rank 1. Increases all damage you and your pet deal by 1% while your pet is active.

Rank 2. Increases all damage you and your pet deal by 2% while your pet is active.

Improved Aspect of the Monkey 3 ranks

Row 2 · 5 earlier-row points

Rank 1. Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

Rank 2. Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

Rank 3. Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

Improved Revive Pet 2 ranks

Row 2 · 5 earlier-row points

Rank 1. Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.

Rank 2. Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.

Pathfinding 2 ranks

Row 3 · 10 earlier-row points

Rank 1. Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.

Rank 2. Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

Bestial Swiftness 1 rank

Row 3 · 10 earlier-row points

Rank 1. Increases the movement speed of your pets by 30%.

Unleashed Fury 5 ranks

Row 3 · 10 earlier-row points

Rank 1. Increases the damage done by your pets and hawks by 3%.

Rank 2. Increases the damage done by your pets and hawks by 6%.

Rank 3. Increases the damage done by your pets and hawks by 9%.

Rank 4. Increases the damage done by your pets and hawks by 12%.

Rank 5. Increases the damage done by your pets and hawks by 15%.

Improved Mend Pet 2 ranks

Row 4 · 15 earlier-row points

Rank 1. Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.

Rank 2. Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.

Ferocity 5 ranks

Row 4 · 15 earlier-row points

Rank 1. Increases the critical strike chance of your pets and hawks by 2%.

Rank 2. Increases the critical strike chance of your pets and hawks by 4%.

Rank 3. Increases the critical strike chance of your pets and hawks by 6%.

Rank 4. Increases the critical strike chance of your pets and hawks by 8%.

Rank 5. Increases the critical strike chance of your pets and hawks by 10%.

Summon Hawk 1 rank

Row 4 · 15 earlier-row points

80 Mana | 35 yd range | 6 sec cooldown

Rank 1. Command a hawk to dive-bomb your targeted enemy, dealing 34 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

Spirit Bond 2 ranks

Row 5 · 20 earlier-row points

Rank 1. While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.

Rank 2. While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.

Intimidation 1 rank

Row 5 · 20 earlier-row points · Requires Bestial Swiftness

8% of base mana | 100 yd range | Instant | 1 min cooldown

Rank 1. Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.

Bestial Discipline 2 ranks

Row 5 · 20 earlier-row points

Rank 1. Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.

Rank 2. Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.

Frenzy 5 ranks

Row 6 · 25 earlier-row points · Requires Ferocity

Rank 1. Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Rank 2. Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Rank 3. Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Rank 4. Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Rank 5. Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Bestial Wrath 1 rank

Row 7 · 30 earlier-row points · Requires Intimidation

12% of base mana | 100 yd range | Instant | 2 min cooldown

Rank 1. Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

Marksmanship 16 talents

Hawk Eye 3 ranks

Row 1 · 0 earlier-row points

Rank 1. Increases the range of your ranged weapons by 2 yards.

Rank 2. Increases the range of your ranged weapons by 4 yards.

Rank 3. Increases the range of your ranged weapons by 6 yards.

Improved Concussive Shot 5 ranks

Row 1 · 0 earlier-row points

Rank 1. Gives your Concussive Shot a 4% chance to stun the target for 3 sec.

Rank 2. Gives your Concussive Shot a 8% chance to stun the target for 3 sec.

Rank 3. Gives your Concussive Shot a 12% chance to stun the target for 3 sec.

Rank 4. Gives your Concussive Shot a 16% chance to stun the target for 3 sec.

Rank 5. Gives your Concussive Shot a 20% chance to stun the target for 3 sec.

Lethal Attacks 5 ranks

Row 1 · 0 earlier-row points

Rank 1. Increases your critical strike chance with all attacks by 1%.

Rank 2. Increases your critical strike chance with all attacks by 2%.

Rank 3. Increases your critical strike chance with all attacks by 3%.

Rank 4. Increases your critical strike chance with all attacks by 4%.

Rank 5. Increases your critical strike chance with all attacks by 5%.

Improved Stings 3 ranks

Row 2 · 5 earlier-row points

Rank 1. Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.

Rank 2. Increases the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.

Rank 3. Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.

Efficiency 5 ranks

Row 2 · 5 earlier-row points

Rank 1. Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.

Rank 2. Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.

Rank 3. Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.

Rank 4. Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.

Rank 5. Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.

Careful Aim 5 ranks

Row 2 · 5 earlier-row points

Rank 1. Increases your Attack Power by 20% of your Intellect.

Rank 2. Increases your Attack Power by 40% of your Intellect.

Rank 3. Increases your Attack Power by 60% of your Intellect.

Rank 4. Increases your Attack Power by 80% of your Intellect.

Rank 5. Increases your Attack Power by 100% of your Intellect.

Rapid Killing 2 ranks

Row 3 · 10 earlier-row points

Rank 1. Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.

Rank 2. Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.

Improved Arcane Shot 5 ranks

Row 3 · 10 earlier-row points

Rank 1. Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

Rank 2. Reduces the cooldown of your Arcane Shot by 0.6 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

Rank 3. Reduces the cooldown of your Arcane Shot by 0.9 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

Rank 4. Reduces the cooldown of your Arcane Shot by 1.2 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

Rank 5. Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

Lone Wolf 1 rank

Row 3 · 10 earlier-row points

Rank 1. You deal 20% increased damage with all attacks while you do not have an active pet.

Trueshot Aura 1 rank

Row 4 · 15 earlier-row points

180 Mana | Instant

Rank 1. Increases the Ranged Attack Power of party or raid members within 45 yds by 20.

Mortal Shots 5 ranks

Row 4 · 15 earlier-row points · Requires Careful Aim

Rank 1. Increases the critical strike damage bonus on all ranged abilities by 6%.

Rank 2. Increases the critical strike damage bonus on all ranged abilities by 12%.

Rank 3. Increases the critical strike damage bonus on all ranged abilities by 18%.

Rank 4. Increases the critical strike damage bonus on all ranged abilities by 24%.

Rank 5. Increases the critical strike damage bonus on all ranged abilities by 30%.

Rapid Recuperation 2 ranks

Row 5 · 20 earlier-row points · Requires Rapid Killing

Rank 1. Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.

Rank 2. Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.

Barrage 3 ranks

Row 5 · 20 earlier-row points

Rank 1. Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 5%.

Rank 2. Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.

Rank 3. Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%.

Scatter Shot 1 rank

Row 5 · 20 earlier-row points

8% of base mana | 15 yd range | 30 sec cooldown

Requires Ranged Weapon

Rank 1. A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.

Ranged Weapon Specialization 5 ranks

Row 6 · 25 earlier-row points

Rank 1. Increases the damage you deal with ranged weapons by 1%.

Rank 2. Increases the damage you deal with ranged weapons by 2%.

Rank 3. Increases the damage you deal with ranged weapons by 3%.

Rank 4. Increases the damage you deal with ranged weapons by 4%.

Rank 5. Increases the damage you deal with ranged weapons by 5%.

Sniper Shot 1 rank

Row 7 · 30 earlier-row points · Requires Trueshot Aura

365 Mana | 45 yd range | 4 sec cast | 15 sec cooldown

Requires Ranged Weapon

Rank 1. A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.

Survival 18 talents

Improved Tracking 5 ranks

Row 1 · 0 earlier-row points

Rank 1. While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.

Rank 2. While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 2%.

Rank 3. While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 3%.

Rank 4. While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 4%.

Rank 5. While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.

Deflection 5 ranks

Row 1 · 0 earlier-row points

Rank 1. Increases your Parry chance by 1%.

Rank 2. Increases your Parry chance by 2%.

Rank 3. Increases your Parry chance by 3%.

Rank 4. Increases your Parry chance by 4%.

Rank 5. Increases your Parry chance by 5%.

Entrapment 5 ranks

Row 2 · 5 earlier-row points

Rank 1. When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.

Rank 2. When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.

Rank 3. When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.

Rank 4. When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.

Rank 5. When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.

Savage Strikes 2 ranks

Row 2 · 5 earlier-row points

Rank 1. Increases the critical strike chance of all your melee abilities by 2%.

Rank 2. Increases the critical strike chance of all your melee abilities by 4%.

Survivalist 5 ranks

Row 2 · 5 earlier-row points

Rank 1. Increases your total Health by 2%.

Rank 2. Increases your total Health by 4%.

Rank 3. Increases your total Health by 6%.

Rank 4. Increases your total Health by 8%.

Rank 5. Increases your total Health by 10%.

Improved Wing Clip 3 ranks

Row 2 · 5 earlier-row points

Rank 1. Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.

Rank 2. Gives your Wing Clip ability a 13% chance to immobilize the target for 5 sec.

Rank 3. Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.

Clever Traps 2 ranks

Row 3 · 10 earlier-row points

Rank 1. Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.

Rank 2. Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.

Surefooted 3 ranks

Row 3 · 10 earlier-row points

Rank 1. Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.

Rank 2. Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.

Rank 3. Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.

Deterrence 1 rank

Row 3 · 10 earlier-row points

Instant | 5 min cooldown

Rank 1. When activated, increases your Dodge and Parry chance by 25% for 10 sec.

Survival Tactics 2 ranks

Row 4 · 15 earlier-row points

Rank 1. Increases your chance to hit with your Trap and Feign Death abilities by 5%.

Rank 2. Increases your chance to hit with your Trap and Feign Death abilities by 10%.

Predator's Edge 5 ranks

Row 4 · 15 earlier-row points

Rank 1. Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.

Rank 2. Increases your melee ability critical strike damage by 12% and your Off Hand weapon damage by 20%.

Rank 3. Increases your melee ability critical strike damage by 18% and your Off Hand weapon damage by 30%.

Rank 4. Increases your melee ability critical strike damage by 24% and your Off Hand weapon damage by 40%.

Rank 5. Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.

Counterattack 1 rank

Row 4 · 15 earlier-row points · Requires Deterrence

30 Mana | Melee range | Instant | 5 sec cooldown

Requires Melee Weapon

Rank 1. A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Resourcefulness 2 ranks

Row 5 · 20 earlier-row points

Rank 1. Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.

Rank 2. Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.

Expose Prey 2 ranks

Row 5 · 20 earlier-row points

Rank 1. Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.

Rank 2. Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.

Survivalist's Discipline 2 ranks

Row 5 · 20 earlier-row points

Rank 1. Reduces the cooldown of your Trap and Deterrence abilities by 20%.

Rank 2. Reduces the cooldown of your Trap and Deterrence abilities by 40%.

Strider Kick 1 rank

Row 5 · 20 earlier-row points

5.81% of base mana | Melee range | Instant | 8 sec cooldown

Rank 1. A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

Lightning Reflexes 5 ranks

Row 6 · 25 earlier-row points

Rank 1. Increases your Agility by 3%.

Rank 2. Increases your Agility by 6%.

Rank 3. Increases your Agility by 9%.

Rank 4. Increases your Agility by 12%.

Rank 5. Increases your Agility by 15%.

Lacerating Strikes 1 rank

Row 7 · 30 earlier-row points · Requires Expose Prey

Rank 1. Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec

BEFORE YOU SET OUT

Hunter talent FAQ

Which Hunter data version does this page use?

Our November 3 revision combines the November 2 client export with Blizzard’s later launch notes. Supplied ranks include client tooltips and patch-note summaries. Exact new values absent from the notes are identified as unspecified. Old builds require review before migration.

Is this an official WoW Forever calculator?

No. Forever Talents is an independent fan tool using attributed community beta records. It is not affiliated with Blizzard.

Why is a talent locked?

The planner requires five points per earlier row and maximum ranks in any named prerequisite. Points in another tree do not unlock this tree. These are the planner’s current model rules.

Does this tell me the best build?

No. It helps organize an allocation, not simulate damage or rank builds. Beta values may change. A valid allocation does not simulate talent interactions or prove a build is strongest.

Where are my saved builds?

Only in this browser on this device. Clearing site storage removes them. Share links let you keep a portable copy without an account.

Keep exploring

Point rules, controls and sharing ↗What changed from Classic ↗Where the data comes from ↗

All Hunter build guides

Hunter Beast Mastery build · Hunter Marksmanship build · Hunter Survival build

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WoW Forever guides

Classic comparison context

Forever versus Classic talent comparison

These are source-reported historical excerpts. They are not a Classic or TBC calculator and are not rank-matched performance comparisons.

Archived Classic source excerpts

Deadly Aspects · Beast Mastery

changed · Previously Improved Aspect of the Hawk

While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec.

Endurance Training · Beast Mastery

changed

Increases the Health of your pets by 3%.

Focused Fire · Beast Mastery

new

No Classic text supplied.

Improved Aspect of the Monkey · Beast Mastery

changed

Increases the Dodge bonus of your Aspect of the Monkey by 1%.

Improved Revive Pet · Beast Mastery

moved

Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.

Pathfinding · Beast Mastery

same

Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.

Bestial Swiftness · Beast Mastery

changed

Increases the outdoor movement speed of your pets by 30%.

Unleashed Fury · Beast Mastery

changed

Increases the damage done by your pets by 4%.

Improved Mend Pet · Beast Mastery

changed

Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.

Ferocity · Beast Mastery

changed

Increases the critical strike chance of your pets by 3%.

Summon Hawk · Beast Mastery

new

No Classic text supplied.

Spirit Bond · Beast Mastery

changed

While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.

Intimidation · Beast Mastery

changed

Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.

Bestial Discipline · Beast Mastery

changed

Increases the Focus regeneration of your pets by 10%.

Frenzy · Beast Mastery

same

Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Bestial Wrath · Beast Mastery

same

Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

Hawk Eye · Marksmanship

moved

Increases the range of your ranged weapons by 2 yards.

Improved Concussive Shot · Marksmanship

same

Gives your Concussive Shot a 4% chance to stun the target for 3 sec.

Lethal Attacks · Marksmanship

changed · Previously Lethal Shots

Increases your critical strike chance with ranged weapons by 1%.

Improved Stings · Marksmanship

changed · Previously Improved Serpent Sting

Increases the damage done by your Serpent Sting by 2%.

Efficiency · Marksmanship

changed

Reduces the Mana cost of your Shots and Stings by 2%.

Careful Aim · Marksmanship

new

No Classic text supplied.

Rapid Killing · Marksmanship

new

No Classic text supplied.

Improved Arcane Shot · Marksmanship

changed

Reduces the cooldown of your Arcane Shot by 0.2 sec.

Lone Wolf · Marksmanship

new

No Classic text supplied.

Trueshot Aura · Marksmanship

changed

Increases the attack power of party members within 45 yards by 50. Lasts 30 min.

Mortal Shots · Marksmanship

changed

Increases your ranged weapon critical strike damage bonus by 6%.

Rapid Recuperation · Marksmanship

new

No Classic text supplied.

Barrage · Marksmanship

changed

Increases the damage done by your Multi-Shot and Volley spells by 5%.

Scatter Shot · Marksmanship

moved

A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.

Ranged Weapon Specialization · Marksmanship

same

Increases the damage you deal with ranged weapons by 1%.

Sniper Shot · Marksmanship

new

No Classic text supplied.

Improved Tracking · Survival

new

No Classic text supplied.

Deflection · Survival

same

Increases your Parry chance by 1%.

Entrapment · Survival

changed

Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.

Savage Strikes · Survival

changed

Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.

Survivalist · Survival

changed

Increases total health by 2%.

Improved Wing Clip · Survival

changed

Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec.

Clever Traps · Survival

same

Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.

Surefooted · Survival

changed

Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.

Deterrence · Survival

same

When activated, increases your Dodge and Parry chance by 25% for 10 sec.

Survival Tactics · Survival

new

No Classic text supplied.

Predator's Edge · Survival

new

No Classic text supplied.

Counterattack · Survival

changed

A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Resourcefulness · Survival

new

No Classic text supplied.

Expose Prey · Survival

new

No Classic text supplied.

Survivalist's Discipline · Survival

new

No Classic text supplied.

Strider Kick · Survival

new

No Classic text supplied.

Lightning Reflexes · Survival

changed

Increases your Agility by 3%.

Lacerating Strikes · Survival

new

No Classic text supplied.