BETA TALENT DATA Snapshot · November 3, 2026
Rogue · PvP · NOVEMBER 2 BETA

WoW Forever Rogue Subtlety Build

Looking for the best WoW Forever Rogue build for PvP? This Subtlety plan is a starting point for stealth and reset control. Compare its conditions and alternatives below; it is not a measured performance winner or a BiS gear list.

A pvp planning route for Rogue Subtlety, built around Death Mark, Preparation, Hemorrhage, Premeditation using the November 3 reviewed snapshot.

20 / 0 / 31 51 points · level 60Load & edit this buildCompare with Assassination

Editorial planning guide, grounded in the supplied beta talent descriptions. The allocation and point order have been checked for legal ranks and prerequisites. Combat performance has not been simulated or game-tested.

When to use this plan

Read the core effects below for weapon, target, form and cooldown requirements. The exact current tooltips are shown at the selected ranks. Test the interaction in your intended activity before committing to a respec.

What you give up

This allocation commits to Subtlety with support from Assassination; it cannot also reach every other capstone. Compare alternative plans and equipment requirements for your activity.

Why these core choices?

Premeditation

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

Selected rank 1 of 1.

Preparation

When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

Selected rank 1 of 1.

Hemorrhage

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.

Selected rank 1 of 1. Requires Serrated Blades.

Death Mark

Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance.

Selected rank 1 of 1.

Complete allocation

All 20 selected talents are listed below. Expand any talent to see the exact supplied description at the rank used by this plan.

Assassination · 20 points

Improved Gouge 3 / 3

Increases the duration of your Gouge ability by 1.5 sec.

Row 1. Read every rank →

Remorseless Attacks 2 / 2

After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

Row 1. Read every rank →

Malice 5 / 5

Increases your critical strike chance with all attacks and Poisons by 5%.

Row 1. Read every rank →

Ruthlessness 3 / 3

Gives your finishing moves a 60% chance to add a Combo Point to your target.

Row 2. Read every rank →

Improved Expose Armor 2 / 2

Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.

Row 2. Read every rank →

Improved Slice and Dice 3 / 3

Increases the duration of your Slice and Dice ability by 45%.

Row 2. Read every rank →

Lethality 2 / 2

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.

Row 3 · Requires maximum Malice. Read every rank →

Subtlety · 31 points

Master of Deception 3 / 3

Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.

Row 1. Read every rank →

Opportunity 5 / 5

Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 20%.

Row 1. Read every rank →

Camouflage 3 / 3

Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.

Row 2. Read every rank →

Dirty Deeds 2 / 2

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.

Row 2. Read every rank →

Dirty Tricks 2 / 2

Reduces the Energy cost of your Sap and Blind abilities by 50%.

Row 2. Read every rank →

Improved Ambush 3 / 3

Increases the critical strike chance of your Ambush ability by 45%.

Row 2. Read every rank →

Premeditation 1 / 1 Core choice

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

20 yd range | Instant | 2 min cooldown

Row 3. Read every rank →

Serrated Blades 3 / 3

Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.

Row 3. Read every rank →

Elusiveness 2 / 2

Reduces the cooldown of your Vanish and Blind abilities by 90 sec.

Row 4. Read every rank →

Preparation 1 / 1 Core choice

When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

Instant | 10 min cooldown

Row 5. Read every rank →

Hemorrhage 1 / 1 Core choice

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.

35 Energy | Melee range | Instant

Requires Melee Weapon

Row 5 · Requires maximum Serrated Blades. Read every rank →

Boot Knife 4 / 5

Gives your Shank ability a 80% chance to add 2 Combo Points to the target.

Row 6. Read every rank →

Death Mark 1 / 1 Core choice

Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance.

25 Energy | 20 yd range | Instant | 10 sec cooldown

Row 7. Read every rank →

Three valid adjustments

Each option below is a separate one-point change to the original plan. It preserves the point budget, row gates and prerequisites. Choose an effect you need; the options are not a damage ranking and should not be applied together without rechecking.

Lethality → Vigor

Move one point: Lethality 2 → 1; Vigor 0 → 1.

Effect after this change

Lethality: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.

Vigor: Increases your maximum Energy by 5.

Load this alternative →Compare exact before & after →

Lethality → Blood Splatter

Move one point: Lethality 2 → 1; Blood Splatter 0 → 1.

Effect after this change

Lethality: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.

Blood Splatter: Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.

Load this alternative →Compare exact before & after →

Lethality → Vile Poisons

Move one point: Lethality 2 → 1; Vile Poisons 0 → 1.

Effect after this change

Lethality: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.

Vile Poisons: Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.

Load this alternative →Compare exact before & after →

Level-by-level point order

This route reaches the complete allocation without a respec. It follows this guide’s core choices and prerequisites, rather than claiming an optimal speed-leveling route. Talented changes the level when each point becomes available, not the 51-point limit.

First point at level 10; all 51 points at level 60.

Use a Talented rank your character has actually unlocked in the Legacy system. This control models its point timing, not the rest of your Legacy allocation.

Show all 51 steps
LevelAdd one pointNew rankTree
10Master of Deception1 / 3Subtlety
11Master of Deception2 / 3Subtlety
12Master of Deception3 / 3Subtlety
13Opportunity1 / 5Subtlety
14Opportunity2 / 5Subtlety
15Camouflage1 / 3Subtlety
16Camouflage2 / 3Subtlety
17Camouflage3 / 3Subtlety
18Opportunity3 / 5Subtlety
19Opportunity4 / 5Subtlety
20Premeditation1 / 1Subtlety
21Opportunity5 / 5Subtlety
22Dirty Tricks1 / 2Subtlety
23Dirty Tricks2 / 2Subtlety
24Improved Ambush1 / 3Subtlety
25Elusiveness1 / 2Subtlety
26Elusiveness2 / 2Subtlety
27Improved Ambush2 / 3Subtlety
28Improved Ambush3 / 3Subtlety
29Serrated Blades1 / 3Subtlety
30Preparation1 / 1Subtlety
31Serrated Blades2 / 3Subtlety
32Serrated Blades3 / 3Subtlety
33Hemorrhage1 / 1Subtlety
34Dirty Deeds1 / 2Subtlety
35Dirty Deeds2 / 2Subtlety
36Boot Knife1 / 5Subtlety
37Boot Knife2 / 5Subtlety
38Boot Knife3 / 5Subtlety
39Boot Knife4 / 5Subtlety
40Death Mark1 / 1Subtlety
41Malice1 / 5Assassination
42Malice2 / 5Assassination
43Malice3 / 5Assassination
44Malice4 / 5Assassination
45Malice5 / 5Assassination
46Improved Gouge1 / 3Assassination
47Improved Gouge2 / 3Assassination
48Improved Gouge3 / 3Assassination
49Ruthlessness1 / 3Assassination
50Ruthlessness2 / 3Assassination
51Ruthlessness3 / 3Assassination
52Improved Slice and Dice1 / 3Assassination
53Improved Slice and Dice2 / 3Assassination
54Improved Slice and Dice3 / 3Assassination
55Lethality1 / 2Assassination
56Lethality2 / 2Assassination
57Remorseless Attacks1 / 2Assassination
58Remorseless Attacks2 / 2Assassination
59Improved Expose Armor1 / 2Assassination
60Improved Expose Armor2 / 2Assassination

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